Affichage des articles dont le libellé est How to add or join bones in my knife spy?. Afficher tous les articles
Affichage des articles dont le libellé est How to add or join bones in my knife spy?. Afficher tous les articles

dimanche 2 août 2015

How to add or join bones in my knife spy?

Hi all friends. Sorry for my bad English.

I managed to compile my knife spy in ".mdl" format.

This is the .qc:

Code:

$ModelName "weapons/c_models/c_cone/c_cone.mdl"

$BodyGroup "c_cone"
{
        studio "c_cone_reference.smd"
}

$SurfaceProp "metal"

$Contents "solid"

$MaxEyeDeflection 90

$CDMaterials "models\weapons\c_cone"

$Sequence "ref" {
        "c_cone_reference.smd"
        fadein 0.2
        fadeout 0.2
        fps 30
}

$CollisionModel "c_cone_physics.smd"
{
        $mass 1
        $inertia 1
        $damping 0
        $rotdamping 0

}


But when I test it in itemtest it appears this:


http://ift.tt/1gBzjPc

http://ift.tt/1gBzjPe


Spy knife is not in his hand. It's in the waist.

I imported the knife "big earner" for use as a reference position. And just to put my knife in the same position.


http://ift.tt/1gBzjPg


But it does not work. I have to hold the bones together, but do not know how.

Does anyone know how to attach the knife to the hand of spy? / Does anyone know how to unite the bones?


Thanks in advance.
How to add or join bones in my knife spy?

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