dimanche 2 août 2015

How to add or join bones in my knife spy?

Hi all friends. Sorry for my bad English.

I managed to compile my knife spy in ".mdl" format.

This is the .qc:

Code:

$ModelName "weapons/c_models/c_cone/c_cone.mdl"

$BodyGroup "c_cone"
{
        studio "c_cone_reference.smd"
}

$SurfaceProp "metal"

$Contents "solid"

$MaxEyeDeflection 90

$CDMaterials "models\weapons\c_cone"

$Sequence "ref" {
        "c_cone_reference.smd"
        fadein 0.2
        fadeout 0.2
        fps 30
}

$CollisionModel "c_cone_physics.smd"
{
        $mass 1
        $inertia 1
        $damping 0
        $rotdamping 0

}


But when I test it in itemtest it appears this:


http://ift.tt/1gBzjPc

http://ift.tt/1gBzjPe


Spy knife is not in his hand. It's in the waist.

I imported the knife "big earner" for use as a reference position. And just to put my knife in the same position.


http://ift.tt/1gBzjPg


But it does not work. I have to hold the bones together, but do not know how.

Does anyone know how to attach the knife to the hand of spy? / Does anyone know how to unite the bones?


Thanks in advance.
How to add or join bones in my knife spy?

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