I'm not sure what to do. It says Max_Map_Brushsides. I've tried replacing the objects, but it keeps finding new ones. I'm unsure what to do.
As another thing, apparently it can't find where to put the file.
Error Compiling Map
As another thing, apparently it can't find where to put the file.
Code:
8 threads
reading f:\custom mapping\vmex\rp_downtown_v4c_v3_exo.bsp
Error opening f:\custom mapping\vmex\rp_downtown_v4c_v3_exo.bsp
[Reading texlights from 'lights.rad']
[2 texlights parsed from 'lights.rad']
Loading f:\custom mapping\vmex\rp_downtown_v4c_v3_exo.bsp
Error opening f:\custom mapping\vmex\rp_downtown_v4c_v3_exo.bsp
materialPath: F:\Steam\steamapps\common\Counter-Strike Source\cstrike\materials
Loading F:\Custom Mapping\VMEX\rp_downtown_v4c_v3_exo.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Brush 88461: nummapbrushes == MAX_MAP_BRUSHES
Side 6
Texture: CS_HAVANA/WOODM
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