What certainty do we have that valve's definition of competitive play is NOT 12v12 mannpower crits/no class limits?
If there is no class limits, it's robbed of legitimacy and fails.
If there are crits/spread it's robbed of legitimacy and fails.
If there are unbalanced maps/weapons allowed, its robbed of legitimacy and fails.
You can be as good as b4nny himself, but if you're stuck busting 5 sentry nests on dustbowl with short circuit engies and taking random crits, it wont matter a bit.
Before we actually board the hype train for competitive matchmaking...
If there is no class limits, it's robbed of legitimacy and fails.
If there are crits/spread it's robbed of legitimacy and fails.
If there are unbalanced maps/weapons allowed, its robbed of legitimacy and fails.
You can be as good as b4nny himself, but if you're stuck busting 5 sentry nests on dustbowl with short circuit engies and taking random crits, it wont matter a bit.
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