Hello SPUfers, i'm posting here today because I've found a fix to a common problem with the BH crosshair switcher. This is that the crosshairs don't switch with a certain class after you paste the alias calls into the autoexec. I'm sure that some of you already figured this out, but no one has posted it anywhere.
Go to the class config that isn't working, and find the line that the crosshair switcher asked you to put in. It should look like this-
"exec crosshairswitcher/disable; heavy"
This is, obviously the heavy cfg. I'm not sure why, but the current BHud switcher has this as default for the heavy and the spy. All you need to do is to change the word "disable" to "switcher". This changes the call from calling the disable script to calling the switcher script, like the rest of the class cfgs do. The final product should end up like this. Remember that not all of them will look like this, as it is class specific.
"exec crosshairswitcher/switcher; heavy"
cheers! Hope this helps someone...
[FIX] BroeselHud Crosshair switcher problem
Go to the class config that isn't working, and find the line that the crosshair switcher asked you to put in. It should look like this-
"exec crosshairswitcher/disable; heavy"
This is, obviously the heavy cfg. I'm not sure why, but the current BHud switcher has this as default for the heavy and the spy. All you need to do is to change the word "disable" to "switcher". This changes the call from calling the disable script to calling the switcher script, like the rest of the class cfgs do. The final product should end up like this. Remember that not all of them will look like this, as it is class specific.
"exec crosshairswitcher/switcher; heavy"
cheers! Hope this helps someone...
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