Like. Seriously. In the history of me playing this game (for about 2300 hours) the game never needed more than 800 MB. Now that's tripled, probably since the last update (which also brought back the "can't load lump x, allocation of xxxxxxxx bytes failed!" error which causes the game to crash every 5 minutes).
Something somewhere is leaking memory into the main memory pool, and every time a map loads (which is a single big file) the game doesn't know where to put the map into the memory and it just crashes.
Am I alone in this?
Suddenly TF2 needs 2.4 GB of memory.
Something somewhere is leaking memory into the main memory pool, and every time a map loads (which is a single big file) the game doesn't know where to put the map into the memory and it just crashes.
Am I alone in this?
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