So I'm converting a map from css to cs:go, now I know the policies have changed regarding MAX_MAP_PLANES, but i was wondering if it is possible to compile a map with over x(current) max MAX_MAP_PLANES.
This map has a vast amount of cuts and s-h-it, so it looks really good, however it has WAY to many, and it wouldn't be possible for me to cut down on them...
Is there a way to override the current settings for this?
This map has a vast amount of cuts and s-h-it, so it looks really good, however it has WAY to many, and it wouldn't be possible for me to cut down on them...
Is there a way to override the current settings for this?
[HAMMER] Compiling error
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