jeudi 16 avril 2015

Update 65 and The First-Person Animations Update is live!

Just an hour ago, OVERKILL released update 65's minisite, detailing some general bug fixes alongside an overhaul of revamped First-Person animations!



And for anyone who doesn't feel like going to the page, here's a direct copy+paste of the text (Along with links to the gifs):






Quote:








IT’S TIME TO GIVE THE FIRST-PERSON ANIMATIONS SOME MORE LOVE





Heisters, it’s time to give the first-person animations some more love. At OVERKILL we always strive to make PAYDAY 2 as great of an experience as it possibly can be for you guys to enjoy and for us to be proud of. Having recently announced that we’ll continue working on PAYDAY 2 for at least two more years, we’re excited to get this update out the door as a testament to our continued commitment and support of the game. With this free update, we introduce a host of new and updated first-person animations for tons of weapons in the game.



YES, IT’S ALL FREE





For months, our animators in the OVERKILL crew have been hard at work to further refine and and improve upon our existing first-person animations. Check out the sample videos below where we highlight some of the changes we’ve done. We hope you enjoy the updated animations as much as we have, and we look forward to hearing what you think in the community forum on Steam, on our sub-reddit and elsewhere. What are you waiting for? Get in there!



Reload Animation Examples:




Example 1: M4 Reload - Old/New






Example 2: Pistol Reload - Old/New









Quote:








"It's been a long time coming, but it's finally here! I hope you will appreciate the love, care, and time that we've put in to this patch in order to push the quality of the PAYDAY 2 First Person animations. I'm looking forward to seeing the feedback on the forums that I stalk profusely!"




- Jacob Andersson, Animator at OVERKILL




Quote:








"We have listened to the feedback from the community, and worked hard to try and meet everyone's wishes. We take great pride in the quality of the first person animations, and will continue to improve on the game for as long as PAYDAY 2 lives."




- Jonas Wallin, Animator at OVERKILL.



The First Person Animations Update:

  • Players will now be able to see the bullets in the magazines when reloading

  • Updated the transparent magazine for JP36, Commando 553, Kobus 90 and UAR

  • Updated the Expert magazine for the CAR-4 weapons family

  • Updated the first person reload animation on most weapons

  • Updated the first person shout animations

  • Updated the first person equip/unequip animations on most weapons

  • Updated the first person weapon butt melee attack animation on most weapons

  • Updated the first person throw frag grenade animation

  • Updated the first person tased animation

  • Updated the first person recoil animation on most weapons

  • Updated the first person cuffed animation

  • Updated the first person weapon aligment

  • Updated the first person sprint animation on most pistols

  • Updated the first person animation when using extended mags. It will no longer clip through the players hand

  • Updated the first person inspire animation

  • Added more reload sounds




General fixes:

  • Fixed a desync issue with the HE rounds on the client side

  • Fixed an issue where the players sometimes couldn't kill converted law enforcers

  • Fixed an issue where the players sometimes couldn't dominate law enforcers

  • Fixed an issue where players couldn't activate the feedback on the ECM Jammer when coming back from custody

  • Fixed an issue with the sound when having DMR kits attached on silenced weapons

  • Fixed an issue where placing a Sentry Gun sometimes marked players as cheaters

  • Fixed an issue where players couldn't complete the "Bang for your Buck" achievement with the Steakout 12G Shotgun

  • Fixed an issue where some sights where attached without a rail

  • Fixed an issue where some weapons clipped with the player camera when being cuffed

  • Fixed an issue where the bullets in the magazine of the JP36 Rifle were faced backwards

  • Fixed an issue where the team AI spawned outside the container on Armored Transport: Harbor

  • Fixed an issue with the description on the body bag case asset

  • Fixed a graphical issue in the loot drop screen when playing with 2560x1080 resolution





Looks like they fixed HE rounds. lol



Your thoughts and discussion - go.

Update 65 and The First-Person Animations Update is live!

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