I posted in another thread that the pocket-jumping feature should be moved to another medi-gun. I've decided to think of a mobility focused medi-gun
Speedy Medigun (title is work in progress)
This is a rough idea I made in 5 minutes. Thoughts?
Idea: Speedy Medigun
Speedy Medigun (title is work in progress)
- Medic takes no fall damage
- +10% movement speed
- Medic jumps with patients he is healing
- +60% Ubercharge generation
- On Ubercharge, patient's speed increases to Medic's speed, and both get invulnerability without action (like Bonk)
- Cannot switch targets in the middle of Ubercharge
This is a rough idea I made in 5 minutes. Thoughts?
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